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For the last several weeks, the 3d printer has sat idle and quiet, waiting for the next projects. Some of the reason was that I was a bit overloaded with the rush to finish the Pathfinder boxes (which was nearly so urgent since the game was delayed), but since then, it was just being overly challenging again. As anyone with a 3d printer can attest – printing reliably and consistently is a challenge. I have learned a lot in the last year of efforts and attempts, and I continue to learn. My lesson these week was temperature. I had switched…
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After many delays, we finally had what we believed to be the final battle with Karzoug. However, with our very large group of 10 players, and the complexity of the game at level 18, it simply did not go fast enough to wrap up in a single session. This was despite adding 2 hours to our normal play time.
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For the first time ever for myself, we will be heading to Gencon to attend more than just a single day. Scheduling did not permit for the full 4 day event as originally planned, but we did manage to squeeze in plans for 2-days of convention fun. And the plans involved most of the current gaming group, all able to enjoy the time at the convention. At this point, we don’t know what events we will try to participate in (or how that process works), but we have badges and hotel rooms already, so are otherwise set. Worse case, we…
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Next set of the growing Imperial ground forces for Legion, with a squad of scout troopers (plus upgrades). If they manage to get painted, they will of course use the traditional white on black, though I know in the extended source material, they have branched out into actual camouflaged colors. Continuing to find it challenging to schedule time to actually play, but the bigger concern is that the Rebels are starting to suffer from a lack of options now – compared to the Empire. Might need to start focusing on the other side, if only to balance the scales. Star…
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Continuing my X-Wing collection, with another edition into the Scum faction. This one is the Fang Fighter, serving a role similar to the X-wing or basic TIE fighters, as a general combat addition. Not sure where this ship appears in the movies, books or other material, but that in itself doesn’t matter to me much. In our particular play style, we allow Scum faction to be used by either Rebel or Imperial, primarily to allow the Falcon or Slave I to be used. Technically, this would fit as well, but there are enough ships options to not really make that…
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As a commemorative for our successful completion to the long running campaign (assuming the weather and schedules allow for our final session), I have been working on a collectible for each of the players. This is based off a design from Thingiverse for a dice case, which can also store a pencil and have a space for a figure or other small items. However, rather than the flat cover, I embedded the Sihedron Rune into the surface, which works rather well. The pieces are printed on the 3d printer, using a copper/bronze filament, and secured by magnets in each corner.…
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Another set of the Christmas additions to our Star Wars Legion set, consisting of the Emperor himself, and his Royal Guard. Unlike most of the Imperial forces, these won’t be the routine white on black, though of course I am not sure when I will manage to actually paint them. Worse, it is a challenge just finding the time to play the game, and actually use the figures. But they are still exciting, because they are Star Wars, and Star Wars is cool. 🙂 Star Wars Legion – Emperor Palpatine Star Wars Legion – Imperial Royal Guard
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It may have been noticed (it has been by me), that my content, for what its worth, has been a bit more spotty recently. I can blame it on numerous reasons – the holidays, work, science fair, etc – but in truth it is mainly due to distractions in the form of video games. Over the holidays, we jumped into the pre-release game Atlas, as a general successor to Ark: Survival Evolved. Although the game mechanics are very similar (survive against the wild), the pirate theme and ship sailing mechanics are very well done. We spend a lot of time…
