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I think I am going to discontinue the live-stream option for our gaming videos, if only because we rarely get more than 1 or 2 viewers, and then typically only for a short duration. The archive format thru YouTube seems much more popular of a format, especially with our long form content. This also has the side benefit of aiding the processing – with numerous camera feeds our streaming box is struggling a bit to keep up. Depending on the content, we may still stream a bit here and there (been considering some video game options), but for the most…
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Our group engages with the last of the orc raiding party, meeting with some unexpected reactions. The challenges of language (and the lack of) become apparent. Bram recovers from his wounds from the prior session, but then has his own unexpected encounter. And then the group discovers something hidden within the confines of the cave. Another long session of Rolemaster, with the actual play. https://youtu.be/vp1mlgq3RbQ
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We conclude the battle with the orcs, while we welcome back Chillian and Brenna to the party. The Paladin and Cleric arrive just in time to provide medical help to the heavily wounded group, as the last of the foes are vanquished. After a bit of debate as to their state, and if retreat versus advance is a better plan, the group opts to explore the lower levels and determine what the orcs were doing. New threats are revealed as the group splits up. This was a good final primer into the combat mechanics, as the group becomes familiar with…
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The runners are back together to conclude the mission in the sewer. When we last left them, they had discovered a swarm of overly aggressive Devil Rats, and a large mutated monster. This session resolves that, leaving the group battered and bruised. In the aftermath, the situation in Junction Nine begins to change unexpectedly. The extended combat helped the group really start to learn the mechanics, which are flowing much better at this stage, and experiment with some more specific options. It also lead to a good primer on healing mechanics and limitations, and the options the group might have…
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With the release of our latest episode, and the orcs the group is facing off against, I thought that others might like to see how I developed the enemy. Iron Crown has not yet released the “humanoids book” of Creature Law II yet, so each NPC needs to be developed by hand – my chosen option is to develop them as legitimate characters, but include only average stats. This way they have full capability and balance, but are not the unique adventuring level. In general, this means 50’s for all stats, except for a couple which are bumped up slightly…
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Our campaign reaches a combat scene after the slow burn of world building. In our prior session, the group discovered what they believed to be orcs, hiding out in an excavation site near the town of Brindol Ford. Initially they were hesistant, there was a lot of potential threats, so they retreated to town. This time however, the group united against the challenge, they were all about going back and dealing with or defeating that threat. However, with the Rolemaster combat system, the task was not nearly as easy as they might have expected – especially compared to other game…
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Still struggling to get a full set of consistently updated characters, since we seem to always have one or two missing, and one or two that needs more updates. But as close as we can get, here is the current roster of five from our Hadryn’s Hold campaign. These are PDF versions of the character sheet, without all the workbooks and background material, but what the group uses during the game. It may be helpful if you are trying to learn the game, and want to follow along on the episodes, or it just may be helpful for your own…
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We are back from Gencon and resuming our storylines. First out of the gate (following some scheduling issues) is our ongoing Shadowrun campaign, with the group taking in a number of additional new missions. Heavy rains in Seattle and the Junction Nine Neighborhood, and the city has contracted with the team through some intermediaries to get a pumping station back online. Along the way, perhaps they could find and rescue the maintenance crew that went missing. Plenty of rats and gunfire, stories of sewer crocodiles, and a big beastie to face while our group continues to learn the base mechanics.…
