Author: Halfling13
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Hadryn’s Hold – Bob, and the Cousins (1.01, Rolemaster Unified)
As we start our new chapter of the Rolemaster campaign, I have changed up the numbering a bit. Technically, it was Chapter 0 before, this is thus Chapter 1, but however it is counted. Ultimately, this is a shift in the storyline as our group leaves the confines of Brindol Ford and heads out into…
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Thumbnails
With our recent additional line of video content, the Behind the Screen blog, I made the attempt to create a more modern and engaging thumbnail. The obvious intent was to draw viewers and drive engagement. In developing it, I did all the usual things – I created mock ups, reviewed similar channels, and watched a…
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Behind the Screen – Welcome
Based on general feedback, I have started to remove the discussion and behind the scenes sections of our videos. Instead, I am going to start a weekly summary, review and discussion about the same topics. This was it doesnt confuse the primary content videos, but also gives me an outlet for GM advice and game…
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Hadryn’s Hold – The Bohman Farm (012, Rolemaster Unified)
Our group finally faces the decision regarding the Bohman Farm, before they can wrap up their tasks in Brindol Ford. To avoid making a decision they will regret, they investigate thoroughly, though that leads to several uncomfortable conclusions. In the end, the Eternal Ledger is satisfied, and the responsibility of the group is discharged, allowing…
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Acceptable Losses – The New Bloods (005 – Shadowrun 5e)
We return to Junction Nine in our ongoing Shadowrun 5th edition campaign, where the group is adjusting to the loss of Mrs Alvarez. With limited time to rest however, they turn their attention to the brewing gang war, and dealing with the New Bloods, the splinter group from the J9 Steelers that is making waves…
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Hadryn’s Hold – Victor of the Tournament (011, Rolemaster Unified)
The group, having returned to Brindol Ford, enjoys a bit of a rest and recovery period. With their payment for tasks completed, and after selling a few of their gains, they purchase a few needed supplies. Meanwhile the Knights Tournament reaches its conclusion, drawing the full attention of Brindol Ford, as well as some unexpected…
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Star Wars Legion, Battle Report 129 – Republic vs Clan Kryze
After a lengthy delay, we are finally back with some more Star Wars Legion. This one ran a few weeks long after the recording, since it was a long session with lots of editing and limited availability. Evan brings his Republic force, reinforced with Mace Windu, while I field a freshly painted Clan Kryze Mandalorian…
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Hadryn’s Hold – Door of the Ironroot (010, Rolemaster Unified)
The group begins to split up to deal with injuries, prisoners, and differing goals, before exploring further into the crypt. New mysteries are revealed in the deep, and the group receives useful information back in Brindol Ford as the tournament reaches the final day. As the group begins to learn more of the history of…
