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Had a successful kickoff of our second campaign group, with the start of pre-generated characters in The Fall of Plaguestone stand-alone adventure from Paizo. The group is utilizing 7 of the 12 iconic characters, which works well and were well received by all involved. This is really intended as a “learn the system” type adventure – once we wrap it up in a few sessions, then the plan is to roll into another large campaign to run in parallel to the Age of Ashes. Although I did end up recording the audio, it was mainly for my testing and experimentation…
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Here in Ohio, the cold weather has arrived with a vengeance. We have had a few days already where it was cold, but today seems particularly frigid, though most likely its just me not adapting quickly. Nice day to sit inside and watch the world through a window.
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Over the last couple of years, I have slowly collected a number of different 3d printing filaments, primarily in PLA. For the most part, those have been stored in various boxes, but that makes it difficult to remember what I have, and to (more importantly) actually use it. With the recent office remodel, I opted to bring them out of the boxes, and make the spools accessible. A couple of printed brackets later, and a strong wooden dowel, and I have a solid filament rack above the printer. Admittedly it is a bit higher than I would have preferred, but…
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As my next big project, I am working thru a set of 3d printed terrain. The terrain set is produced by Printable Scenery, as is part of their Clorehaven collection. Specifically, I am tackling the Watch Tower to start with, though I intend to craft the majority of the buildings from the set eventually – this one is just more of a reasonable starting point. Shown here is a stock photo, right now all I have is a small collection of black PLA pieces, slowly being assembled. I expect it will take most of a week or more to print…
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With the return of a high-school friend to the area (with his family), we are giving thought to starting up a second Pathfinder 2e campaign. This would end up falling on the alternate Sundays of our already established game, and involve almost all new players. Starting plan is a crash course on Second edition using a short one-off session and pre-generated Iconic characters. This should carry us until at least January, at which point I plan to start up the Extinction Curse campaign as it is released. At that point, everyone can generate the own custom characters, and be familiar…
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Unfortunately, we had another disruption to the gaming schedule, and our regularly scheduled game yesterday was forced to be cancelled. Real-life interfered with a death in the extended family and various other personal reasons – the end result was only 3 of our regular players being available. We will be hopefully resuming our normal schedule on 11/17, with session video available on 11/29.
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Since we lost the video content, here is a basic summary of the last game session, so that you are up to date: We started by finishing off the existing combat with the Emperor Birds, that was rather unexpectedly interrupted during the prior session. The group managed to pull out a victory, and even save both of the goblins, though they ended up with a lot of damage overall. After some extended healing and rest, they opted to continue forth. To their left, several hallways headed into the darkness, from which they could hear a distant crash and roaring sound…
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Unfortunately, due to a technical difficulty, there will be no episode 6. While attempting to utilize my new audio system, I accidentally disabled or likely just forgot to hit record. Thus the entire session has no audio, or very bad audio – bad enough to not even want to publish. I have since sorted out the technical difficulties, and expect episode 7 will be much improved. Sadly, these sorts of challenges occasional crop up, when it is a one man crew recording, videoing, producing, and editing a game session (along with running the game). #Pathfinder2e #AgeofAshes #Paizo #Halfling13 #Audioishard
