• After many weeks of planning, we finally held our big summer Twilight Imperium game session – a two day boardgame bonanza. Twilight Imperium (TI4) is something I have had on my shelf for a couple of years, but had only had the opportunity to play once, and then only partially. I had always wanted to […]


  • One of our characters for the new campaign is opting to play a Catfolk Witch, a new combination allowed for this campaign. Not only is the Witch newer, I have also allowed for the option of some of the expanded ancestries. Catfolk seems to be a rather popular choice. The player designed the figure in […]


  • In preparation for the upcoming campaign, I have tasked the players with creating or locating a figure, and painting it to match their concept. On my end, I have been collecting a number of models for use for the creatures and NPCs. Some are working, others are still a work in progress. However, given the […]


  • I have been having a number of challenges with my 3d printer, specifically the Prusa i3MK3s. At this point, it is I believe 30+ months old, and has been running nearly constantly, so I cant say that it has not been reliable. In fact, it has been for the most part rock solid, and very […]


  • Been working diligently on the streaming format for our new campaign, and the settings are now mostly finalized. I have a published link from YouTube (opting for YouTube over Twitch) available immediately, for our upcoming stream on August 8. This will be the kick off of the campaign, with finished (and painted) minis for the […]


  • One of the many upcoming characters is Aznak, a Kobold Ranger to be played by my youngest. Kobolds are a new entry to our game group options, it is curious to see how well they blend into the campaign. As per all player guidelines, Aznak has a strong relationship to the storyline thru a long-standing […]


  • With our new campaign, we will be trying a new format on the gaming video archives, and attempting to live stream the various games. This has some advantages – not only is the content available immediately, but we can also conceivable interact with any audience. In addition, a major benefit is that I don’t need […]


  • For those who have followed for a time, my primary group these days is a rather overcrowded group of up to 10 players. This has been good and bad in many ways, but is a natural extension of our gaming style, rarely turning away players, and wanting to create a new group several years ago. […]



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