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Still struggling to find a format for the creation of YouTube content, after numerous challenges and setbacks. I have found that game play videos are simply too long and involved to make good content – they are rather dull to watch, take forever to edit down, and I don’t have the gear to make them with any real quality. I have been tasked with recording my son’s football games each week, which gives me several opportunities to try out different ideas. However, due to various concerns around child safety and the sharing of the “secret” plays of the team, I…
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Decided to test the limits of the printer, and attempt to print a custom gaming miniature. In this case, it is a paladin, wielding a sword and beer. Resolution was set for 0.1mm, and there was a lot of support material, but overall I am happy with the quality. The picture certainly highlights the roughness of the piece – there are a lot of visible texture, and I didn’t completely clean off the supports. But from normal table distance, the piece reads rather well. And with a coat of paint, I would consider it a low quality but certainly workable…
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A second print for terrain for Star Wars: Legion, this was a long one coming in at 27 hours with a resolution of 0.15mm. Model is by SableBadger, hosted on Thingiverse at https://www.thingiverse.com/thing:2894409, specifically model #3. As before, pictured with a Pathfinder figure for scale. The print turned out very nice, though there was a lot of support material to remove – much of which was hidden in the small crevices. End up breaking off one of the pipes in the model, but that was easily fixed with some super glue.
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Taking advantage of my recently leveled printer bed to print out some terrain pieces for use in Star Wars: Legion. First up in a power generator, using the design by Sablebadger on Thingiverse. This is printed in my normal grey PLA, with a 0.15 mm layer height and 10% infill. I didn’t have any stormtroopers handy, so a Pathfinder figure is standing in for a rough scale.
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As anyone who has used a 3d printer knows, leveling your print bed (aka Tramming – aligning the flat print surface so it is equidistant from the print head at all times and locations) is one of the most critical steps to setup and to insure a well produced part. In my experience, it has also been one of the most troublesome, frustrating, and sometimes non-intuitive parts of the process as well. Since I added the Monoprice Maker Select Plus (a rebranded Wanhao 3d printer), almost all of my difficulties have ultimately come down to leveling – a difference of…
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After a bit of downtime on the printer last week, I have it running well again, so I have started working on expanding my terrain pieces. First up was a couple more large format tiles for the True-Tiles set, specifically a pair of 4×4 flagstones. With our Rise of the Runelords campaign, the rooms have become progressively larger and large, and it just takes far too many 2×2 tiles to fill in the space. So a couple of the larger pieces will help out a bit. Like the rest of the set, these a minimal in printing and magnetic around…
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It has been a long road, but I would say we finally managed to kick off our Shadowrun campaign yesterday with a success. Being played entirely online thru Roll20, this is a new experience for all the players, not only with the technology but also the game system and settings. Due to numerous real-life challenges, the game schedule has been on again and off again for several months, so it was good to start to see how the players adapted. Of course, we continued to have technical challenges – the first 90 minutes or so was just figuring out sound…
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Another trip to Toledo, another round of updates to my work on our trophy for the upcoming Magic: The Gathering tournament. Last time, I applied a base coat of black to the overall model, making it appear to be a large lump of tar. This time, it was drybrushing the stone base with different shades of grey, to bring out the highlights. Not really sure if the pictures show the different shades, but for this first pass it turned out decent. Pictures had a significantly different amount of sunlight, so it makes the gradient much harder to see. My next…
