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Over this last weekend, we bid farewell to our long-time Cub Scout den, as each of the boys crossed over to the Boy Scouts (now the Scouts of America). We have led this den with these boys for over 4 years, and had a great number of activities with each. Over the years, they have each earned a number of achievements, awards and ranks – the most notable being their Arrow of Light. Traditionally, this award is created and built by the Den Leaders, and we duplicated our prior den’s award with a few enhancements. Each award is a simple…
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After several months, it appears that WordPress 5 is finally rolling out on my hosting provider – this posting was written in the new block format of the tools. I was rather nervous about the upgrade, upgrades typically bring along broken links, lost images, and other issues. It also has a tendency to take quite a while, meaning the site is offline. This time however, it (so far) has gone very well and very smoothly. The update was all of 2 minutes, and so far nothing appears to be broken. I had proactively taken a backup of the prior site,…
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I decided it was time for a better brush holder, to store my painting brushes, as part of my organization efforts with my paints. 20 hours later, and a 3d Printed brush stand is completed. Unfortunately, now I see I have several slots left open, which of course makes me want to fill them, even though I rarely ever use more than two or three during any project. This does replace my prior organizer, which was the bottom half of a failed Star Wars turbo-laser turret. That piece worked well – the infile of the print was decently spaced, but…
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The group has engaged the enemy, by bringing the fight directly to Karzoug, in his citadel high a top Mhar Massif. This is the final challenge of the campaign – penetrate the tower, and bring an end to the threat of Karzoug and the Runelords. The group seems rather eager, and well prepared – they are finally level 17 (will be 18 at the final battle), but the city of giants and threats below has been mobilized to stop the attack, and the tower is populated with Karzoug’s most trusted and strongest allies. For the group, the challenge is to…
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Making a return to a game that I have played off and on, with a bit of renewed interest. Fortunately, Elite is a bit older now, and my graphics card, though dated, can run the game very well on Ultra. Teamed up with my son, and potentially soon my other son, we are exploring the universe, fighting pirates, and mining precious metals. Here is a simple screenshot from the rings of Kremainn 2, in the Kremainn system, as the sun slowly rises from behind the planet. Been thinking I might stream a bit of our story, but first I need…
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Another work trip to Toledo, and finally back again. Always seems to waste a lot of my free time driving back and forth, but it is a frequent requirement with my work (the account is very traditional, and likes face-to-face meetings with the support team). Fortunately the drive itself is normally not that bad, although with winter, there was some snow this round, and more than a few accidents. Most likely, I will end up halting the travel for a bit, to avoid the worst of the weather, and then resume again once it starts to warm up again –…
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I am thinking it may be time to re-tune the basic extrusion details within my printer. Although the printing is running well, and very reliably, I have been having challenges with filament tracking and estimates. Using the FilamentManager Plugin for Octoprint, I can enter a spool of 1000 grams, but according to the numbers, I end up with about 1200 grams before I actually run out of material. This makes it rather difficult to clearly identify if I have enough material for a larger job or not. The print quality is fine, from what I can tell, but I do…
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This last Sunday, we managed to play some more Zombicide: Black Plague, and wrapped up missions 6 and most of 7. Mission 6 was won in the first attempt, despite our lack of game time recently, everyone was working well together and the zombies could not catch up – though it did get a bit dicey near the end. Mission 7 was more problematic – we ended up running out of time, and were unable to finish. However, due to the request of the players, we attempted to photograph as much as possible so that we could resume in the…
