• As planned, we tackled Quest 9 (“The Hellhole”) of Zombicide: Black Plague over the weekend. And as before, we started off rough, and then restarted – in this case, the group opened the first door directly into an Abomination. Without any gear or dragon bile, we all agreed to reset and restart. The second attempt was much cleaner – although the beast did appear near the same spot, it was quite a bit later in the game.

  • Planning another round of Zombicide: Black Plague this Sunday, with an attempt at Quest 9 (The Hellhole) with the group. This is another hard mission (second to the last), with a mechanics twist that should prove a bit challenging. Most of the board is relatively straight forward, but there is a timer and timing mechanism that will be interesting to see play out. Based on Quest 8, the group is more than capable, assuming they can move quickly and efficiently. I am planning on another recording session, to continue testing my processes, and will post the event after some basic…

  • Our third group is another family of three, and veterans of our prior campaign Craig is playing Kyras, a Half-Elf Inquisitor of Iomedae. Craig has painted figures before, but I honestly am not sure if he painted this one, or it was pre-painted. Either way, the figure is well done, and represents his character well. In the prior story, Craig played the Paladin, who was a bit handcuffed by his morals. This time, he prefers to handcuff the foes and enemies. Jenny is playing Marra, a Halfling Divine Defender Paladin of Erastil. This one I know is a pre-painted option,…

  • Our second group is one of the families that are part of our group – the parents and their son. Carter is playing Aliah No, the Half-Orc Monk (thus the green skin). He painted the figure himself, and I believe this was his first figure, which turned out pretty good. In the previous campaign, Carter played the groups Monk Bard, who was frequently getting caught up in trouble, and having to creatively talk himself back out, so it has been a bit of a learning curve to understand the basics of combat (not sure he ever really used a melee…

  • The first of our new adventuring group are my sons, each playing their respective characters (who have no in-game relationship). The first is George, who is playing Durgham Tess, an Elven Warpriest of Erastil. His figure was painted entirely by himself, this is his second figure, but the quality is very decent. He has been considering altering the mace to his actually equipped warhammer, and even potentially sculpting it as a custom edition. The other son Ben is playing Pokey Darkstrike, a formidable Dwarven Fighter. He wields a dwarven waraxe, but his claim to fame is his spiked shield, covered…

  • With the first true game session, we kicked off the new campaign with a scramble for control in a life and death battle against bandits. Protecting Oleg’s Trading Post from bandits, the group made their mark on the unsettled lands. The fight was rather touch and go at times (I had increased the number of bandits due to our overly large group size), but the group did end up winning the fight. However, the most impressive feat of the game was that each and every player had their own custom painted miniature for the game. It was exciting seeing each…

  • As promised (threatened), I have uploaded the latest Zombicide: Black Plague play thru to YouTube. Two hours of excitement and enjoyment of the group against the oncoming Zombie hordes. No doubt we made a few rules errors in the game, but it was all fun, so no big deal to us. If you spot any errors, please let me know though, so we can improve our next game. Of course, if you enjoy the video, please click the like, and consider subscribing for future content. Zombicide: Black Plague – https://amzn.to/2OrWTjb

  • Running some further experiments with 3d printed Miniatures for gaming. There are a number of online sites (most notable HeroForge), where custom minis can be designed thru a website. At the end, you can choose to have the figure professionally printed, or you can download the STL file for self-printing. However, since a home printer is likely not at the level of a production level printer, the quality varies. Is it possible to tune the prints enough to be acceptable?