-
One of the most joyful of the party of adventurer’s is the Half-Orc Fighter known only as Happy Feet. He is played by Carter, who previously had played as the group’s Monk and Bard in prior campaigns. Happy Feet, despite his name, has always focused on his training and martial prowess. Before becoming an adventurer, he spent most of his time practising his skills as a Martial Disciple. Even up to the start of the first game, his self-described background was “training”, up until they point that he decided to go forth and seek adventure. In game, Happy Feet utilizes…
-
Been working on our latest game session, trying to wrangle the various video streams and audio. My template from the last game is helping a lot, and I think in general I have the overall order of operation sorted out. In addition, I believe I have sorted out the issue with audio synchronization to video – cell phones and GoPros record in variable frame rate. As such, those need to be pre-converted to a constant frame rate in order for Premiere Pro to understand them cleanly. Technically, variables rates are “supported”, but for whatever reason, they don’t work for me.…
-
Second game session completed, and characters are starting to come together. We wrapped up the fire in the town hall, and the group is now Breechill’s officially hired adventurers. Their first mission is to head to Hellknight hill, discover the trouble with the goblin tribe, and locate the arsonist who torched the council chambers. In general, the game ran well, though we are still adjusting to the new 2nd edition mechanics. As a result, there where a number of stops to look up rules and details. This was made a bit easier with Fantasy Grounds and its cross-linking, but there…
-
Our first session is now available, for good or bad. Although this is far from a professional video, I am decently happy with how it turned out. Of course, most of the credit goes to the group for providing the details of the story. https://youtu.be/M5Zfggo_aik After reviewing the video several times, I continue to have improvements and changes that will likely take place over the next several episodes. The first is a change of cameras – several of my current cameras record in different frame rates. That makes it exceedingly challenging to sync up audio with faces, as you may…
-
The second of our merry band is a rebuild of the season 2 character, though now a descendant. Pokey Darkstrike is a Dwarf Fighter, played by my son, who has only recently started playing roleplaying games with us. As a player, he is eager and learning quickly, though of course has challenges occasionally when the game is slow (as it tends to be with 10 players). Pokey is a thru and thru warrior, with a strong work ethic. His background is that of a laborer – spending long hours hauling heavy loads – which gives him an impressive encumbrance limit…
-
As we start to roll out our 3rd campaign, I am going to try to capture a bit of the characters as time permits. First up is Norm, the goblin rogue of the group, and a long time local of the town of Breachill. Norm is focused on Thievery, utilizing his enhanced dexterity to alternately pick pockets or strike vital back stabs at his enemies. Norm started out already in town, and had the advantage of everyone knowing his name (an 80’s reference we played up in game). Though the story hasn’t moved far yet, Norm has established a desire…
-
I have waited a long time, but I finally managed to get my copy of the Star Wars: Armada scale Super Star Destroyer. A limited edition model, it completely dwarfs anything else on the board. Pictured for scale is the prior giant, the Imperial Star Destroyer, and a tiny little X-Wing squadron, and my backdrop could not contain the entire length. By a rough count, it would take half the game (3 moves) for the x-wings to travel the full length of the behemoth. Stats are of course overboard, with six fire arcs boasting a bank of turbolasers, and at…
-
Had another chance to play some more X-Wing, or at least host the game (my son and one of our other gamers actually played). The battle was a straightforward 200 vs 200, with Scum vs Empire. On the Empire side, the squadron was Darth Vader and a TIE Advanced, supported by 4 TIE fighters (most with named pilots). For the Scum, we had Boba Fett in a generic Firespray, a Fang Fighter with Fenn Rau, and a basic Mining Guild TIE. The battle started off very basic – both sides of course lined up face to face. The TIE fighters…
