• Unfortunately, our Age of Ashes campaign session this week was a bit shortened after an emergency call from my day-job. We managed to only get about 2 hours into the game, when I had to cancel the session entirely. The good news is that editing will be correspondingly faster this week, the bad news is […]

  • Publishing the 4th episode this week, where the group finally locates and rescues the Bumblebrasher goblins. This one was a rather fun session, the group was rather invested by the time they fought the graulodons, and there was a lot of challenging actions. Continuing to improve the video itself – the audio is a little […]

  • On the website, I am trying to encourage more comments and discussion, so for at least a time, I am going to disable the requirement to list an email address and name. Comments still have to be approved (to avoid spammers), and the auto-blocking tools are still in place (again, for spamming), but perhaps this […]

  • During the recent Gencon convention, I obtained a sampling of Adventure Scents, from Oddfish Games. These attempt to replicate the smells of various environments frequently encountered during an adventuring session, such as a Moldy Crypt, or a Smoky Campfire. The idea is to add another element to put the group into the mood of the […]

  • I didn’t end up taking any new pictures, so here is an old picture. Last Friday, I finally got motivated enough to paint up the rest of my True-Tiles collection, to match with the prior pieces. It was a nagging project, one which was front and center with our new campaign and the videos that […]

  • With our Age of Ashes campaign, I have been collecting a bit of royalty-free music, to use as background for the videos. On a whim, I decided it might be worthwhile to release as an overall collection, or a soundtrack of the campaign. Notes are included on the start of each track, what the original […]

  • If you have not had a chance to watch our ongoing live-play series for the Age of Ashes campaign, here is your opportunity to get caught up. Episode 4 will be published next week, so you still have time to watch the first 3 episodes. So far, I am rather proud of the overall effort […]

  • First of a new batch of scatter terrain, 3d printed and primed white, in preparation for a bulk paint session tomorrow. The models are part of the recent Clorehaven Kickstarter, and should work well with our current Age of Ashes exploration of Citadel Altaerein. I also have a pair of large barricades, primed in brown, […]