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Years ago, one of our popular games was a free-form Superhero game utilizing the Hero System mechanics. This was a game system that was frequently on again, off again with our group. I remember a number of successful games, and a couple of successful adventures, but we never really managed to maintain a long term campaign. Part of that was the competitive nature of our group – everyone (including the GM) constantly wanted to out-do the others, rather than simply tell a solid story. That was added to an already challenging settings and challenge design, and the games tended to…
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Been updating and collecting my various 3d models from various sources, and used this as an opportunity to update my galleries on the website. Lots of new pictures of existing models, primarily collected thru my Patreon memberships to Papsikels and TytanTroll Miniatures. The full collection is below, or you can also find links to the respective galleries in the menu on the left. As stated in several other locations – I do not have rights to sell or distribute these models. For that, please take a look at Patreon and subscribe to their feeds instead. Also updated the side gallery…
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At long last, I have started recording our game sessions again, and editing them for YouTube. We are currently running a very fun and exciting (at least for the players) campaign set in the Warhammer Fantasy Roleplay (4th edition) system, which I am using for my efforts. So far, I have the first session completed, and I am working on the second session now. Admittedly, I am not completely satisfied with the music and content, but it is what it is. Right now, the samples I have work, but are not fully royalty free, so I cant fully publish the…
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Switching gears a bit from the recent Star Wars strategy games, and refocusing on my RPG efforts. This week finally sees our return to live, in person gaming, a situation I have been waiting for for quite some time. Not only will this be my first GM’ing post-Covid with a life group, but it will also be the first time using my new basement and gaming space – something that a few others have already had the opportunity to do. This will also be my first opportunity to return to video archiving the game sessions, though I expect the effort…
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If you have followed me for any time, you know I am big into the 3d printing hobby, with a Prusa i3MK3s FDM printer. I use it extensively, for pretty much anything quick that I need to either print or design. I have featured more than a few large builds, including terrain, star ships, and dungeon tiles. In the past, I have also tried to fine tune it for gaming miniatures, but honestly have never been satisfied. The level of tweaking and adjustments, and the print times involved, just make FDM impractical for fine detail at the scale needed for…
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We managed to play the first couple of turns of our Legion game on Monday night, with my Separatist army vs my son’s revised Empire army. Mistakes were made, forces were killed, and thus far the game is a draw per the objectives. I am leaning towards an Empire victory by the end of the game. In round one, the Empire consolidated their forces, and lined up their numerous snipers. Iden Versio and several scout units fired repeatedly, wounding both Grievous and Dooku from long range. They also softened the nearby B1 battle droids. For the Separatists, I managed to…
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Figured I would detail exactly what forces I have been fielding in the Star Wars Legion games, looking for any feedback or suggestions. As a newer player, I fully expect I am either using tactics poorly, or not fully understanding the options or mechanics. No doubt a lot is personal preference, but most of my current design was really based on model availability and ease of painting. Separatist Alliance – 800 pt army list, 8 Activations General Grievous (172 pts) Situational Awareness Count Dooku (213 pts) Force Choke, Force Reflexes, Fear 3x B1 Battle Droids (36 pts x3) 1x B2…
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Set up for another round of Star Wars Legion, with my Separatist army (unmodified) going up against a revised Imperial Army. The battlefield is set, and the units deployed, and the forces are ready to start (as soon as we have time enough). On the field, we have a rather symmetrical field of forests (light cover), rivers (difficult terrain), and hills (hard cover). The center is dominated with a rocky bridge, and there are a number of river crossings. The trees are newly painted (but not done), and the river is freshly printed (and not painted at all). Still a…
