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So I wasn’t nearly as productive as I had hoped over the last few days, between planning on painting figures for Zombicide: Black Plague, and various other goals. We ended up getting distracted by Ark: Survival, as started to raise dragons (wyverns) on the Ragnarok world, on our private server. Apparently, I am the only one in our group capable of retrieving said eggs without being killed or losing a flying mount, so I get to be tasked we doing each of the searches. Meanwhile the rest of the team hides out by the bunker we built, “safe” under the…
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To any American follows, happy 4th of July! There won’t be any other content post as such today, since I will be out with family and friends enjoying some food, fun, and fireworks.
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Managed to finished editing the video for the last game session a day or two before the next scheduled game, and uploaded it on Friday. Overall, audio and video is still decent, though I am struggling with one of the players who talks very softly. As a result, I had them move for this last session, to hopefully pick them up a bit better. As to the entertainment level of the video itself, that I am still challenged by. Certainly the game content is about as entertaining as expected listening and watching another group play a game. But I continue…
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Another improvement I am hoping to make, as a result of my gaming video effort, is potentially a shift in the placement of each player. Naturally, everyone has a difference voice volume. However, this makes it troublesome on the video audio, since some players are close to the microphone and loud, and others are far away and talk softly. This weeks game, I am going to try moving some of the players around, and hopefully minimize the effect. In particular, our Cleric player is very quiet, and likes to sit at the far end of the table – she will…
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While I have been editing the latest game session video, I noticed that the number of quests and missions the group is being asked to tackle is starting to grow quite a bit, and there is some confusion starting to creep in. In addition, I am having my own difficulties managing and remembering all the details, especially when it comes to promised rewards and gains. As such, I decided it was time for another “enhancement” to the game, a relatively simple idea, in which I document and hand out the quests similar to bounty posters or such. This is something…
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An unfortunate side effect of the effort to record our gaming sessions is the lengthy amount of time required for the editing of the video. Initially, I was posting the videos in nearly raw format, which means the 5 hour session was posted as a 5 hour video, complete with all the sides conversations, distractions, and noise. As exciting (not) as many of these videos are, 5 hours is a bit excessive, so I starting editing the videos for content and length, and the more recent sessions clock in at around 45 minutes. Much more concise, though still a stretch…
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As if I don’t have enough distractions, I am going to attempt to add yet another one, related to hobby and gaming efforts that have been shelved for quite some time. A long time ago, I used to paint miniatures for roleplay and wargaming, a task I enjoyed but as life came along, could not spare the time. I recently received a copy of Zombicide: Black Plague, a game I have been interested in for quiet a while, and this has motivated me to pull out the old paints and start painting again. Hopefully the old inks and colors are…
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So I haven’t been that successful continuing my ongoing chain of postings recently, after missing yesterday’s deadline yet again. The good news is the habit is strong enough to make me realize the miss, but not strong enough to keep me from avoiding it. In truth, I have been allowing myself to get rather distracted. Between getting back from vacation, resuming work, various projects around the house, a renewed interest in Ark: Survival Evolved, and the acquisition of Total War: Warhammer during the current Steam summer sale, I have been doing far more entertainment and far less “productive” tasks. The…
