Tag: Rise of the Runelords

  • Pathfinder – Rise of the Runelords

    Our campaign this weekend stalled out a bit, when the group decided to focus on retrieving and rescuing the Rogue, who had hidden away during the last session.  Debating and discussing with the apparent villain (admittedly a known Succubus), the group had bargained themselves into a corner.  Several of the members, including the Paladin and…

  • Rise of the Runelords – The Characters (Level 14)

    Its been a while since I posted the character sheets for the group, which have advanced to level 14 at this point.  Given the large size of our group, and the inexperience of the players, it is impractical to have each player advance their character each time, and magical gear has a tendency to fall…

  • Rise of the Runelords update

    We had our latest session of Pathfinder this weekend, with the group finally entering the pocket dimension of Runeforge, with recently upgraded level 14 characters.  Their biggest challenge is adjusting to the changes in reality in the new location (some spells don’t work, or work differently), and my biggest challenge was actually filtering and editing…

  • Pathfinder Wishes

    A few sessions ago, in our bi-weekly Pathfinder campaign, the group happened to discover an artifact by the name of the Anathema Archive.  A powerful source of magic, this ancient scroll contains the total Arcane knowledge of the setting.  By concentrating and opening the scroll, any Arcane spell can be revealed and cast by the…

  • Rise of the Runelords – the Scribbler

    Our group continued the fight against the Scribbler, the chief bad guy of the first part of Chapter 5, who turned out not to be much of a threat – at least not against the overly large player group that we have.  Coming back to the battle fresh, the players rather rapidly finished him off,…