• This another of the character backgrounds, in preparation for our upcoming Hero System campaign.  Nightshade is the energy blaster of the group, a rebellious teenager who excels at computer programming, and can manipulate electronics and computers at a distance. For each character, these are drafts, some of the details may change before the game actually starts as I continue to fine tune.

  • This another of the character backgrounds, in preparation for our upcoming Hero System campaign.  Lord British is the brick of the group, a construction robot granted artificial intelligence after being used in programming experiments. For each character, these are drafts, some of the details may change before the game actually starts as I continue to fine tune.

  • This another of the character backgrounds, in preparation for our upcoming Hero System campaign.  Captain Morgan is the gadgeteer of the group, a pirate from the 1700’s cursed with immortality, who has recently decided it is time to do something of value with his life. For each character, these are drafts, some of the details may change before the game actually starts as I continue to fine tune.

  • This is the first of several character backgrounds, in preparation for our upcoming Hero System campaign.  Spider Monkey is the speedster of the group, a small spider monkey that was experimented on in a science lab, before escaping into the wilds of The City, to join the group. For each character, these are drafts, some of the details may change before the game actually starts as I continue to fine tune.

  • So, change in plans (again), and my efforts for miniature painted are derailed.  After our last non-Pathfinder gaming session, the second group I participate in (which is not recorded or posted) dropped our current Warhammer FRP roleplaying campaign.  Not exactly sure why, but one of the players had had enough, and the rest agreed that it was likely time to wrap it up.  Not a major concern, since I was a player, though it is nice to be able to be the player rather than the GM at times. After much debate, we settled on switching GMs to myself, and…

  • So just when I am starting to get comfortable that my network and server configuration is nice and stable, of course I suffer an outage.  If you had been trying to reach my site over the last couple of days (since Saturday), most likely the connection was up and down.  This was due to an apparent disruption within my AT&T provider service.  Initially, they thought it was the router in my home – so they scheduled a next-day technician.  The following morning, the router was self-corrected and working again, so they claimed “line noise” – and sent the technician out…

  • Had our first death of a character during our Rise of the Runelords campaign, which came as a bit of a shock to most of the group.  Exploring an old structure underneath the Skull’s Crossing dam, they set off a construct guardian, a Skullripper.  The rogue, opening the wrong door at the wrong time, happened to get its attention immediately, and despite the group’s best efforts, rather rapidly had her head removed from her body.  The paladin and cleric almost shared the same fate, but with the combined efforts of much of the group, they managed to destroy the creature,…

  • Finished the video earlier than typical this week, partially due to an abbreviated game session, and partially due to a long travel week for work.  And mainly because I made a focused effort to get it done early, so I can attempt my plans at painting miniatures this next week.