Category: Gaming

  • Conan Exiles

    As our interest fades on Ark: Survival, we have converted over to the newly released Conan Exiles.  Still a survival game, but a much different world.  Gone are the dinosaurs, and now there are various tribes that fight against your growth to eventually conquering the world.  The interesting challenge is the subject matter, in comparison…

  • More tiles

    The last few RPG sessions have been rather successful with the use of my growing collection of 3d printed gaming tiles, and the group is really enjoying the addons.  Every game, at least a couple of the players comment about how much it adds to the game, to be able to see the walls and…

  • Pathfinder – Rise of the Runelords

    The group continues to dig into the sinkhole beneath Sandpoint, starting the session off where we ended previously with a combat with a pair of Glabrezu demons.  Hampered by the ongoing confusion caused by the fog and environment (a magical lingering effect), the group finally managed to come together and face down the creatures.  Damage…

  • Upcoming Pathfinder

    This weekend we are continuing the Pathfinder Rise of the Runelords campaign, with the group continuing the fight against the creatures beneath Sandpoint.  We ended the last game session mid-combat, so we will need to get that momentum going again.  Hopefully in the meantime, the group has come up with a plan, and perhaps a…

  • Zombicide Questing

    This weekend was our latest session of Zombicide: Black Plague, in our continuing effort to complete the initial missions from the book.  In this case, we attempted Quest 4 – Famine, and Quest 5 – The Commandry.  Famine is one we had tried previously, but simply ran out of time.  We attempted it again, but…

  • Rise of the Runelords, Chapter 5.1 – The Sinkhole

    If you have been a following of my on again off again podcast/video format, first of all thanks, but second I am likely going to discontinue that effort.  Realistically, it is a lot of effort to prepare the videos every other week, and the very small audience I seem to be reaching just isn’t worth…

  • Star Wars: Armada – squadron trays

    As I continue to tinker with the 3d printer and create miscellaneous tools for various games, I created what I believe is a fairly nice tool for Armada, specifically around the use of Squadrons.  A common issue is that when you have to adjust damage, it is difficult to adjust the model, without moving other…

  • Star Wars Armada

    We attempted a Star Wars: Armada game as part of our bi-weekly TableTop group (Huber Tabletop), which met with mixed success.  Since there was a lot of interest, I had decided to up the typical fleet size from 400 pts to 800 pts, so that we could easily handle multiple players per side.  What I…