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Category: Gaming
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Legion success
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Last week, as a filler, we ended up running a Star Wars: Legion game, which I ended up recording and then posting to YouTube. This apparently has been much more successful than our otherwise regular long-format RPG storylines. Which is fine, and not unexpected given recent trends. As such, I am looking to expand this…
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Star Wars: Legion
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With our RPG gaming schedule disrupted this week, we ended up with no Extinction Curse and no Enemy Within progress. Still wanting a game, my son and I ended up doing a game of Legion instead, both trying out armies that we were not familiar with. In my case, I had a desire to play…
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The Dare, the second group
Saturday is scheduled our second session of The Dare scenario for Call of Cthulhu, with a fresh group of victims/players. I am repeating the exact same scenario and am very curious how the new group will react or adjust to the situation – the main difference is the team are all teenagers, instead of a…
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The Enemy Within
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Last night we managed to wrap up chapter 1 of the Enemy Within campaign, with our Warhammer Fantasy campaign. The session ended up a bit short, but thats more of the nature of the mid-week games that we are doing, rather than the content. The group managed to get themselves frames for a large number…
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Shadow Collective
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June brings new releases for Star Wars: Legion, with the release of the Shadow Collective. This introduces a mercenary faction to the game, which can either be played independently or as various addons to existing forces and has a very strong thematic design. I of course had to acquire a set and have been working…
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Carrion Crown latest
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Another session of the Carrion Crown campaign, and the group finds themselves embroiled in a werewolf murder mystery. Deep in the Shudderwood, the group is staying at Ascanor Lodge, and indications are that a werewolf is on the grounds, killing a new victim each night. Video is now posted on YouTube, and ready for review.…
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Warmaster Update
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As theorized yesterday, we ran a few test scenarios with combat using our existing Warhammer characters, versus basic threats utilizing basic Rolemaster Arms Law mechanics. The general conclusion from the group (almost all of which had no prior experience) was that the combat was much improved. The flow of the rounds was much smoother, the…
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Warmaster
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Been pondering a game mechanics change today, specific to our Warhammer FRP campaign. Long ago, we used to play Rolemaster extensively, our group was particularly fond of the more realistic and deadly tone of combat, and the flexibility of the spell systems. However, the character generation mechanics always felt lacking, so over the years we…