Tag: schedule

  • Extinction Curse update

    For our second RPG group, we are starting to reach the end of the introductory adventure, The Fall of Plaguestone. The group of 7 players has been fairly successful, though they are of course having to adapt to their particular characters – in some cases with varying degrees of success. For several, this is the…

  • Happy Holidays

    Taking a week or two off of work (hopefully), and likely will be a bit more spotty for updates over the next week or two, due to the holidays. Whatever festivals you celebrate, enjoy the holiday season and time with the family. Stay safe, and best wishes.

  • Home again

    Home again, after another week of travel, and ready for the next couple of weeks and the holidays. Finalizing the shopping this weekend and next, in between our gaming schedule. This Sunday we have our next episode of the Age of Ashes, which should give me plenty to work on. Over the actual break, I…

  • Travel

    In the midst of another business trip, this time rather heavily occupied with work (compared the typical slow schedule), so minimal time for updates and news. In concept, this trip will lead to extended our current account contract, which in terms translates into job security for the next many years, but still a bit early…

  • Magic results

    Congratulations to my son George, who managed to score a 3rd victory in our annual Magic: The Gathering tournament. Competition this year was much more challenging – the final placing came down to a close match between three players. There were some surprises too – several of our veteran players were knocked out early to…

  • Its Magic

    While I continue to struggle with trying to render and publish the latest Age of Ashes session, its time for me to get working on the trophy for our upcoming Magic: The Gathering tournament. This Saturday, from 2 PM to 5 PM, we will be hosting our 3rd annual Thanksgiving Tournament, though the date this…

  • Audio testing

    Continuing my video evolution, working on some new audio options for this coming Sunday’s regular game. Should be much improved audio, though I expect there will be some additional tweaking necessary to fine tune things. However, given my current travel plans, I am hoping to do some informal testing this week in preparation. At the…

  • Finished editing

    As expected, with the short session this last game, the editing ran remarkably fast – I was able to upload the video last night, and queue it up for publishing next week on schedule. Total length came in at about 50 minutes, which was longer than I expected, but the amount of recorded footage was…