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Tag: RPG
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Hero System update
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Finished the content length editing for the first Hero System podcast, which went decently fast, despite the new software options. As expected, not having to cache and render video at the same time was a significant time improvement. Overall, the game session of approximately 7 hours was boiled down to 1 hour and 38 minutes,…
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Delay in Pathfinder
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Had a late schedule change, and had to postpone the latest chapter of the Rise of the Runelords. Unfortunately, 2 of our players, fairly key in the climatic battle of Chapter 3 were unable to attend, and my game preparation had fallen a bit behind schedule. As a result, we cancelled the game for this…
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Rise of the Runelords, Chapter 3, Part 9
Finished the video for the latest Pathfinder game, and it is available now on YouTube. The group continues to push into the ogre lair at Hook Mountain, and engages what appears to be the leadership. Podcast audio format will be posted next week.
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Forgot to post 🙂
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Got distracted, and forgot to post my typical update today. Mainly working on the Hero campaign, I have managed to map out the outline for Season 1. First game past the pilot is this Sunday, planning to post the game podcast sometime next week.
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More fan art
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Continue to get a stream of fan art from the players in the Rise of the Runelords campaign, of pretty decent quality given the age of the players. It is entertaining to me that I can not only recognize the creatures being drawn, but also how it relates to the particular section of the storyline…
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Rise of the Runelords, Chapter 3, Part 8
Finished another set, full video and details. Available now on YouTube. You can also catch the podcast audio version only, starting next week.
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Hero System – The Heroes
Last week, most of the posts were about the background details for the characters, and the history of the game setting. This weekend, we finally managed to start the game, and introduce the characters to each other in a very basic scenario (a robbery at an electronics mega-store). The main purpose was really to get…
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Champions – Campaign History
As a starting point for the campaign, I wrote up a bit of a history lesson on the region and background of the world, along with a few of the notable organizations and NPCs. This is so that the players have a sense of the world, before starting at the first game. In concept, we…