Tag: RPG

  • GURPs Warhammer this weekend

    This weekend we should finally be able to start our long-awaited GURPs Warhammer campaign, assuming we don’t spend most of the time tweaking and modifying characters.  Our player group is expanding a little bit up to the limit of 6 players, thanks to some extended family of the players.  Apparently they were talking about the…

  • Rise of the Runelords update

    We have our next session of Pathfinder scheduled for this Sunday, as the group continues their exploration and assault on the Stone Giant city.  In the last session, they did battle with a pair of lamia matriarchs, who had charmed and dominated a pair of red dragons.  Although they initially managed to convince the dragons…

  • GURPs Warhammer – session 0

    Held our first GURPs Warhammer session yesterday, focusing on character generation and teaching the new players how to operate in the GURPs mechanics.  Overall, I consider it a success – the Warhammer setting converts readily to the GURPs system without much difficulty and the players seemed happy with their options.  There was a bit of…

  • GURPs Warhammer

    Been pondering my options for a new campaign for the new year, something to replace our existing Hero System Champions campaign (which has faltered and stalled out with the holidays), and have come up with an interest in a Warhammer Fantasy world setting.  However, the current version of Warhammer Fantasy is rather out of date…

  • Pathfinder Rise of the Runelords

    Although I haven’t posted audio or video from any of my recent games, the Pathfinder campaign continues.  The Battle of Sandpoint finally wrapped up, it turned out to take 4 sessions of game time, though the group seemed to enjoy the challenge of the ongoing fight.  Unfortunately, the group lost Harsk in the fight, after…

  • Hero System update

    Finished the content length editing for the first Hero System podcast, which went decently fast, despite the new software options.  As expected, not having to cache and render video at the same time was a significant time improvement.  Overall, the game session of approximately 7 hours was boiled down to 1 hour and 38 minutes,…

  • Delay in Pathfinder

    Had a late schedule change, and had to postpone the latest chapter of the Rise of the Runelords.  Unfortunately, 2 of our players, fairly key in the climatic battle of Chapter 3 were unable to attend, and my game preparation had fallen a bit behind schedule.  As a result, we cancelled the game for this…

  • Rise of the Runelords, Chapter 3, Part 9

    Finished the video for the latest Pathfinder game, and it is available now on YouTube.  The group continues to push into the ogre lair at Hook Mountain, and engages what appears to be the leadership. Podcast audio format will be posted next week.