• Continuing my video evolution, working on some new audio options for this coming Sunday’s regular game. Should be much improved audio, though I expect there will be some additional tweaking necessary to fine tune things. However, given my current travel plans, I am hoping to do some informal testing this week in preparation. At the […]


  • As highlighted in our recent gaming videos, we use a collection of 3d printed True Tiles, based on models available from Hero’s Hoard. The basic model has been altered with some external designs, to include magnets in the base frame, while the surface is the same. The problem in the past has been that the […]


  • Been running into a number of problems with the 3d printer recently, while I have been trying to create new terrain pieces for our gaming. The most notable concern has been a layer shift – at mostly random heights, the print seems to shift in the Y-axis, sometime plus, and sometime negative. It isn’t consistent […]


  • As expected, with the short session this last game, the editing ran remarkably fast – I was able to upload the video last night, and queue it up for publishing next week on schedule. Total length came in at about 50 minutes, which was longer than I expected, but the amount of recorded footage was […]


  • As part of my recording kit, I have been looking for a low cost, used camcorder, to match my current pair. Specifically, this would be a Canon Vixia HF R800. I have been watching Amazon for a sale, but mainly reviewing Facebook Marketplace for inexpensive options. Yesterday I managed to locate one, for a good […]


  • Unfortunately, our Age of Ashes campaign session this week was a bit shortened after an emergency call from my day-job. We managed to only get about 2 hours into the game, when I had to cancel the session entirely. The good news is that editing will be correspondingly faster this week, the bad news is […]


  • Publishing the 4th episode this week, where the group finally locates and rescues the Bumblebrasher goblins. This one was a rather fun session, the group was rather invested by the time they fought the graulodons, and there was a lot of challenging actions. Continuing to improve the video itself – the audio is a little […]


  • On the website, I am trying to encourage more comments and discussion, so for at least a time, I am going to disable the requirement to list an email address and name. Comments still have to be approved (to avoid spammers), and the auto-blocking tools are still in place (again, for spamming), but perhaps this […]



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