
Our Kingmaker campaign, using the Pathfinder 2e mechanics, returns after a lengthy break. The party is deep within the hidden tomb, dealing with traps and demonic guardians, working thru one challenge after another in search of something called Vordekai.
It was our usual long session, with Foundry cooperating for most of the time (except for a small issue at the start).
This campaign runs bi-weekly on Sundays, and we broadcast the content on Twitch if you care to watch the story unfold live.


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