Pathfinder – Rise of the Runelords

We continue our bi-weekly game this weekend, with the groups attempts to finally craft the Dominating weapons, and then try to escape from Runeforge.  From the last session, they believe that they have discovered that the exit lies in the Halls of Wrath, but they have not yet explored that area as of yet.  With their escape, that should wrap up Chapter 5, and we can move into the final chapter of the campaign.

One of my tasks is to advance the characters to level 15, in preparation for the game, which I will be trying to do this week.

Thinking more long term, I am considering plans for post-campaign options.  With the current schedule, other than perhaps a short break to play Zombicide or other games, I am thinking that the 2nd Edition of Pathfinder may be lining up its release schedule very nicely.  If so, we may simply shift into that, sometime next summer.  Otherwise, we will have to see how our options are if the story goes faster or slower.

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