Tag: Unity

  • RPG sessions

    Yesterday was our latest RPG session, continuing our use of Fantasy Grounds for a virtual tabletop. Of note, this was the second session after switching back to Fantasy Grounds Classic on Friday (following several performance issues with Unity). Fortunately, the software was much more stable, and at least from my view, more responsive. Unfortunately, the…

  • Age of Ashes, Chapter 2, Episode 4

    Episode 4 of the 2nd Chapter (Cult of Cinders) of our Age of Ashes campaign is being released now on YouTube. If you are a supporter on Patreon, you can view the content up to two weeks early. Otherwise, the content will be released in pieces over the next couple of weeks. This particular session…

  • Fantasy Grounds

    Thus far, we have completed 5 sessions of Pathfinder 2e, utilizing the Fantasy Grounds Unity virtual tabletop. In full defense of the application, it is considered pre-release, so I don’t really expect it to run smoothly. Most of the games (other than expected group technical learning) have been very successful – everyone has quickly adapted…

  • Age of Ashes, Chapter 2, Episode 3

    Episode 3 of the 2nd Chapter (Cult of Cinders) of our Age of Ashes campaign is being released now on YouTube. If you are a supporter on Patreon, you can view the content up to two weeks early. Otherwise, the content will be released in pieces over the next couple of weeks. If you are…

  • Chapter 2, Episode 3 – Covid

    With our latest session of Age of Ashes, we adjusted to our Covid-19 process – meaning we suspended the face to face session, in favor of an online format using Fantasy Grounds Unity and Discord. Despite the large group of 10 players, the tools worked rather well – we were successful in holding a regular…