Tag: RPG

  • No episode 6

    Unfortunately, due to a technical difficulty, there will be no episode 6.  While attempting to utilize my new audio system, I accidentally disabled or likely just forgot to hit record.  Thus the entire session has no audio, or very bad audio – bad enough to not even want to publish. I have since sorted out…

  • Age of Ashes, Episode 5

    Publishing the 5th episode of Chapter 1 of our Age of Ashes campaign. This one is a bit short this week, thanks to an untimely work related call that disrupted the game mid stream. The group returns to Citadel Altaerein, and begins the exploration of the lower vaults, to attempt the removal of the Cinderclaw…

  • True-Tiles & Terrain

    As highlighted in our recent gaming videos, we use a collection of 3d printed True Tiles, based on models available from Hero’s Hoard. The basic model has been altered with some external designs, to include magnets in the base frame, while the surface is the same. The problem in the past has been that the…

  • Abbreviated Session

    Unfortunately, our Age of Ashes campaign session this week was a bit shortened after an emergency call from my day-job. We managed to only get about 2 hours into the game, when I had to cancel the session entirely. The good news is that editing will be correspondingly faster this week, the bad news is…

  • Painting the True Tiles

    I didn’t end up taking any new pictures, so here is an old picture. Last Friday, I finally got motivated enough to paint up the rest of my True-Tiles collection, to match with the prior pieces. It was a nagging project, one which was front and center with our new campaign and the videos that…

  • Ages of Ashes, full series

    If you have not had a chance to watch our ongoing live-play series for the Age of Ashes campaign, here is your opportunity to get caught up. Episode 4 will be published next week, so you still have time to watch the first 3 episodes. So far, I am rather proud of the overall effort…

  • Piles of Rubble

    First of a new batch of scatter terrain, 3d printed and primed white, in preparation for a bulk paint session tomorrow. The models are part of the recent Clorehaven Kickstarter, and should work well with our current Age of Ashes exploration of Citadel Altaerein. I also have a pair of large barricades, primed in brown,…

  • Equipment Management

    Working on a revised idea for equipment management in the Pathfinder campaign, which would be applicable to just about any RPG. Not exactly ready to fully roll it out yet – that will likely wait for our next gaming session, but I have been collecting various materials. In theory, this should help our large group…