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Category: Tabletop
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Star Wars Armada
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We attempted a Star Wars: Armada game as part of our bi-weekly TableTop group (Huber Tabletop), which met with mixed success. Since there was a lot of interest, I had decided to up the typical fleet size from 400 pts to 800 pts, so that we could easily handle multiple players per side. What I…
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Rise of the Runelords
Unfortunately, we had a faulty start to Chapter 5, and had to cancel the scheduled game this weekend. Our player group, although very large at 10 players, was missing half of the group do to scheduling challenges. Admittedly this would have brought the group down to a “reasonable” size – a 5 player group is…
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Star Wars Armada ship tray
Branching out my 3d Printing efforts into accessories for other games, and have settled on a design for an organization tray for Star Wars Armada ships. Basic design, you have the ship card, plus a number of tokens and dials, which of course tend to move around and get confused. This design hopefully will allow…
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GURPs Warhammer update
So we tried again this weekend, and again had to end up cancelling the plan game due to scheduling difficulties. The good news is that the system is very workable, and seems very solid for the intended storyline. Unfortunately, real life is just too much of a plan changer to reliably maintain the game. As…
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Spring Break
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Enjoying some spring break with my family, so not going to be posting much this week. Next week its back to work, and so should have more content to start listing again. As for schedule, this weekend we have our GURPs Warhammer game again, and I am hoping to set aside time to edit the…
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Star Wars Armada
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Its been a while since I have played, though I continue to collect and gather the pieces. In theory, we might be able to fit a game in this weekend – one of our gaming group players has been asking to play again and seems rather eager. Of course, that means I have to find…
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Maneuver Sticks
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I haven’t played any games in a while, but I continue to collect and try to play Star Wars Armada. When we last played, one of the maneuver sticks used for the game was a bit damaged – one of the gear “clicks” became a bit soft, making it hard to lock it into place. …
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Zombicide delay
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Skipping my bi-weekly routine of painting zombies, quite simply because I have been unable to properly prime a new set of walkers. The weather has been very cold, but more importantly either wet or snowy, or both, and I have no inside spot to use spray paint. As such, I have to a wait for…