
The runners are back together to conclude the mission in the sewer. When we last left them, they had discovered a swarm of overly aggressive Devil Rats, and a large mutated monster. This session resolves that, leaving the group battered and bruised.
In the aftermath, the situation in Junction Nine begins to change unexpectedly.
The extended combat helped the group really start to learn the mechanics, which are flowing much better at this stage, and experiment with some more specific options. It also lead to a good primer on healing mechanics and limitations, and the options the group might have during and after a mission.


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