The Empire takes on the Republic in the match this week, showcasing one of the new Imperial High Command models, Grand Moff Tarkin. Unfortunately, due to a series of tactical mistakes, the battle ended up rather short as it was conceded after only two turns. Tarkin will no doubt return for another game, so that we can truly try out his abilities over the full length, but for not, it is abbreviated.
Of note, we are open to any advice and tactics – what did you see go wrong, and how would you have played differently? Was the game called too early, and there was a path to victory that we didn’t catch? The channel as always is a learning experience, we are always looking for constructive feedback on any forces and tactics.


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