Video processing

It was painful, due to several processing problems, but the latest session of the Age of Ashes campaign is finally finished and now waiting for Friday. I am still not sure, but there was or is some error in the files, that caused a freeze whenever I was rendering, and an unusually long render time. I suspect it is a result of the recent upgrade of Premiere Pro to v2020, which converted my template, but I don’t know enough about the options to rule out my own mistakes.

In preparation for my next round, I am going to likely change my workflow, and process the audio ahead of time separately, before imported finalized files into Premiere. Hopefully, that will minimize the real time processing, and maybe help the process. I am also going to rebuild the template entirely, using the 2020 version, and hopefully clear out any residual problems.

Fingers crossed this will get me back to a 4 day processing schedule.

In the meantime, the video will go live on Friday, or slightly earlier for the rare Patreon viewer.

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