Late Release – Warhammer FRP

Ran into a timing issue with our recent Warhammer session and missed my self-imposed deadline. This was caused by an attempt to improve the editing and rendering speed, which ended up having the opposite effect. Rather than rendering in 3 or 4 hours, initial estimates had it at 2 days. After a bit of fiddling and trimming of graphics, I got it back down to a workable version and finished the rendering. I will be resuming my prior format for the next round.

Our Warhammer FRP campaign continues now as well, now shifted to our new gaming night of Tuesdays. Our group, still reeling from the assassination attempt of the Princess of Middenheim, and now with the shock of the breaking of Ghul Maraz, face an uncertain time. Open warfare is breaking out in the streets as the symbol of authority has been shattered, and full-scale war is only days away between Altdorf and Middenheim. The group races to piece together any options and remaining clues, eventually settling on a long-shot quest to recover an artifact lost 2500-year prior, with only vague information as to its location.

https://youtu.be/7UqfcnMe-ps

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