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Category: Rolemaster
Old-school gaming
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Been pondering some new gaming options around our RPG efforts and considering a switch back from the electronic virtual tabletops and laptops. Foundry VTT is excellent, and has served very well for many years now, and the laptop setup is solid and reliable. Each week, we have several games with Pathfinder and Warhammer FRP that…
The Enemy Within
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No new episode of the Enemy Within campaign today, as we deal with illness for players and multiple schedule conflicts. We were set to start the next chapter (The Horned Rat), with a new set of characters to replace those that have retired, as well as potentially a new player. This chapter continues the ongoing…
Warmaster Updates
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Spent a bit of time updating and adding a bunch of content to our custom Warhammer/Rolemaster fantasy mechanics, used for our existing Enemy Within campaign. The game has been going strong now for several years, despite originally thinking it would only last a few months. As a result, the details have evolved quite a bit…
More Cosmetics
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Another round of cosmetic changes to the site, I was still not satified with the prior layout. This is now using the standard “2024” template that comes with WordPress, and my ability to learn/adapt to the new Block-styling format is improving. If you notice anything that looks strange, let me know, it might be stable…
The Enemy Within ep 3.38
One campaign that continues to be going strong is our Warhammer Fantasy/Rolemaster mashup, playing (loosely) the Enemy Within campaign. This storyline has been going on now for nearly 3 years (with a 1-year break in the middle) and is very popular with the players involved. Despite schedules, we are able to routinely get together and…
Warmaster Update
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As theorized yesterday, we ran a few test scenarios with combat using our existing Warhammer characters, versus basic threats utilizing basic Rolemaster Arms Law mechanics. The general conclusion from the group (almost all of which had no prior experience) was that the combat was much improved. The flow of the rounds was much smoother, the…
Warmaster
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Been pondering a game mechanics change today, specific to our Warhammer FRP campaign. Long ago, we used to play Rolemaster extensively, our group was particularly fond of the more realistic and deadly tone of combat, and the flexibility of the spell systems. However, the character generation mechanics always felt lacking, so over the years we…