• I finally got motivated enough to start prepping for the next chapter of the Two-Headed Serpent campaign, collecting and printing models for the adventure. Our group returns, fresh from their challenges in Bolivia, arriving by plane to New York. There, they will discover new mysteries, and perhaps a few answers. The next batch is extensive […]


  • We have a lighter week this week, with only a single new video. The tabletop wargames are challenged again, due to multiple conflicts with the end of the high school football season and player avaiability, and this is the off week for Kingmaker. Instead, we have only the Warhammer FRP campaign releasing. For the Enemy […]


  • Busy week this week, with fresh videos being released. We managed to hold our most recent Kingmaker and Warhammer FRP sessions, as well as finally a return to Star Wars Legion with a brand new Tour of Duty format video. The big release this week is the start of our Tour of Duty series, for […]


  • The new game mode, Tour of Duty, for Star Wars Legion was released a few weeks ago, and promised to add a new dimension to the game. The listed intent was to write your own Star Wars story, with unique characters and upgradable units. For our group, this was most closely equated to a Mordheim-style […]


  • We have a smaller batch of new videos this week, since we are on the off schedule for Pathfinder. Our Warhammer Fantasy Roleplay campaign continues, as the group sets out to locate and recovery Ghal Maraz, based on pieces of historical artifacts and clues. Certainly, after 2500 years of being lost, the group can easily […]


  • Following my success with WordPress yesterday, I become more confident and opted to tackle upgrades within the core Proxmox environment. I have been running version 8 for a month or so for my efforts, in a mixed bag of old and new systems, but since early August, version 9 has been available. This effort started […]


  • After many attempts, and a lot of troubleshooting, I have finally successfully migrated my WordPress site to a new self-hosting option. And this time, without losing any data, which is a step up from previous efforts. Up until now, the site has been running on an old laptop, loaded with Ubuntu. It was stable, but […]


  • Ran into a timing issue with our recent Warhammer session and missed my self-imposed deadline. This was caused by an attempt to improve the editing and rendering speed, which ended up having the opposite effect. Rather than rendering in 3 or 4 hours, initial estimates had it at 2 days. After a bit of fiddling […]



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