Hero System update

Finished the content length editing for the first Hero System podcast, which went decently fast, despite the new software options.  As expected, not having to cache and render video at the same time was a significant time improvement.  Overall, the game session of approximately 7 hours was boiled down to 1 hour and 38 minutes, which is actually slightly more “dense” in terms of actual game play than our Pathfinder campaign.  Although we have a number of side conversations, the group is actually pretty focused on the storyline (and it helps that basic mechanics don’t have to be explained as much).

Next step is to actually clean up the audio, add the intro and outro pieces, and possibly add some sound effects during the game session.  Not sure how complicated I will end up getting, but the podcast itself will be published tomorrow afternoon.

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