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Recent releases for Star Wars Legion got me motivated to paint a large model, and a newly acquired set of Army Painter Speed Paints gave me the tools. Admittedly, most of the tank is Army Paint Air colors, but plenty of speedpaints were used in the details. The crew was done in Citadel Contrast Paints, to try to stay consistent with the rest of the Weequay. I also painted up the new Imperial Probe Droids, those these were nearly trivial. After a zenithal highlight, they are a simple speedpaint of Grim Black, and a soft drybrush of leadbelcher. There is…
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Battle report #124 finishes up the introduction of the Imperial High Command, showcasing General Tagge. Tagge brings a host of Snowtroopers and an AT-ST to face off against the Separatist droids, in an Outflanking mission. This report is also a change in format, I am trying to get more personal in our videos, rather than just reading a script. Still a bit rough, but hopefully a little more engaging, and I am sure I will improve over time. As awkward as it feels, I know its a skill to develop for most of our content. Next in line is a…
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With the relaunch of the site, I went thru and removed all the old (now ancient) content. Functionally, it was only really relevant at the time, and since I am working to synchronize Patreon with my WordPress site, it was going to repost all the outdated articles to WordPress. Everything that is here now is current, and if you really want to see all the old content, it is available semi-permanently on https://www.halfling13.com Hopefully (assuming this post works), the synchronization will be all set, and everything posted here will be duplicated. That will shorten the workflow and make things much…
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Shout out to a local gaming store in my area, Thunder Forge Gaming, and the incredibly friendly owner Thomas. Located in Tipp City, Ohio, Thunder Forge is a popular spot for locals to go and play a variety of tabletop games, especially Warhammer 40k and when I visited, Pokemon. They have a large selection of gaming tables available for players to use, complete with terrain, and regularly hold scheduled game days. The store also keeps a focused stock of addons and expansions, to cover most of the mainstream options. For myself, this was the first time visiting. Though I have…
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Our long developed Rolemaster campaign finally kicked off this week with a brand new story, and new characters. Our group of future heroes begins the game as active members of the village of Hadryn’s Hold, an isolated mountain town. Visitors stopped coming to the location years ago, and live has always been safe and controlled, protected by a line of wardstones said to protect the people from evil forces. It is a time of growth currently, and a new set of children are coming of age at the annual ceremony. The group, active and contributing members of the town, enjoy…
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The second character in our Rolemaster primer is The Miner, a Dwarf Fighter in Hadryn’s Hold. The concept is fairly traditional, a sword and board warrior dwarf who spends his days in the old iron mine of the village, and his evening providing muscle and assistance elsewhere. As a player idea, it was floated the concept of riding rams, due to the mountainous region and location of Hadryn’s Hold, something that we added in. As a result, the village keeps a small number of oversized rams, which are used both as mounts in the cliffs nearby, and as beasts of…
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Although our upcoming group for Rolemaster is progressing well, I have noticed that we have a lack of character names. As such, I present the first of the finished characters, in the form of the group’s Warrior Monk. The design is a bit unusual, monks are normally viewed as agile martial artists. In this case however the concept was a large, brutish fist-fighter. Think in terms of Fezzik, from The Princess Bride. All the same skills and abities apply, though with less reliance on Agility and more on Strength. The Adrenal Defense skill in this case, a staple of the…

